They include use of various pieces of concept art, the maya render for the background and several pieces of photoshop trickery in getting it to look aesthetically pleasing.
I've experimented with the 3 chosen fonts from my research and tried to construct them in a way that would give me a better idea about how they would look within my game's universe.
The font 'Denton' is still my personal favourate.
Denton Font
Promethean Font - Quasitron Font
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