Tuesday 20 March 2012

HUD - Creation

Just a quick update on my in-game HUD. As can be seen below is the Health Bar and Ammo Bar.

 

Its made in Flash Pro CS 5.5 (Actionscript 2.0). I've got an animated reticle, health bar and an ammo counter that when implemented into my game in UDK should react dynamically according to the values of the player ship.
 

Above you can see them in the Scaleform Launcher test, all showing correctly and while it cannot be seen here, they are animated. Now it is justa case of implementing it into UDK and placing it correctly in the lower right corner of the screen. The reticle has a slow clockwise rotation on it as well that looks quite swish so I am excited to get this implemented as soon as possible! 

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